- Perceptual and computational issues in visualizing motion (NSF CAREER project page)
- Visualization at scale
- Real-time visualization systems
- Visualizing uncertainty in imaging data
- Illustrative (non-photorealisitc) rendering algorithms
- Accurate selection, querying, and analysis in 3D and 4D scientific visualizations
- High-bandwidth (3D haptics, multi-touch, pen-based) interfaces
- Creativity support tools
- Effective interaction in immersive environments
- Understanding human and animal biomechanics
- Data-driven virtual engineering for medical device design
- Real-time 3D microscopy
- Improving laparoscopic surgical skill acquisition
- Visual design methods for scientific visualization
- Expressive 3D modeling tools
- Art practice
As part of our NSF CAREER project we are forming a new working group of artist, designers, computer scientists, and domain scientists who will come together to discuss and work on problems in the area of visual design applied to scientific problems. The group will include faculty and students from the University of Minnesota College of Science and Engineering and the College of Design and from the Minneapolis College of Art and Design. We expect to being regular meetings of this group in Fall 2011. If you are interested in participating, we would love to hear from you!
With support from the University of Minnesota Center for Writing, our group has developed a multimedia wiki to support writing education for computer graphics students. We define writing broadly to include preparing posters, papers, talks, and the all-important computer graphics demo. Please add your own thoughts on writing in computer graphics to our wiki.
In the past two years we have demonstrated our research to more than X visitors to the university, including high school and middle school students, Senator Al Frankin, leadership within local and international industry and government, and students and faculty from many universities. We are especially interested in increasing awareness of computer graphics and scientific applications in the local school community. Please contact us to arrange a visit or classroom presentation.
- CSci-5107 Fall 2010 highlights
- CSci-5107 Fall 2010 report by Avery Musbach
- CSci-5107 Fall 2009 highlights
Our lab regularly participates in the University of Minnesota Undergraduate Research Opportunities Program (UROP), the NSF Research Experiences for Undergraduates program, directed research courses for undergraduates, and more informal undergraduate experiences in research. A great way to get started is to take one of the computer graphics classes and/or attend the weekly meetings of the graphics and visualization group to learn more about what we do. Contact us if you're interested in getting involved.
Copyright 2011 Dr. Daniel Keefe & University of Minnesota



