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Immersive VR for Visualizing Ancient Greek Rhetoric

Research Publication

Immersive VR for Visualizing Ancient Greek Rhetoric. Bret Jackson, Kyungyoon Kim, Richard Graff, Azadeh Rabbani, Christopher L. Johnstone, Daniel F. Keefe. Immersive Visualization Revisited: Challenge and Opportunities Workshop at IEEE VR 2012 (2012)

Abstract

We present a discussion of the insights gained through the development of an immersive virtual reality (IVR) application for visualizing the physical settings of ancient Greek oratorical performance. Through this discussion, we identify technological advancements in IVR over the past decade that enable improved visualizations of ancient architectural sites, and we highlight three areas that remain major research challenges, limiting wide-spread adoption of IVR in digital humanities applications.

Projects

This publication is a part of the following research projects:

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