XR User Interfaces

Novel Spatial User Interfaces for 3D Modeling, Navigation, Selection, Manipulation, and More.

meta name="labmembers" content="dkeefe,mturner,zspilka,sdorr,ktran,bherman,jnam,dorban,ahaley,sjohnson,kkim,bjackson,kschroeder,fkorsakov,dcoffey">

Overview

3D user interfaces is an area of very active research within the IV/LAB. We are particularly interested in new creative applications of computing, for example, new methods for designing complex 3D mechanisms in engineering and new forms of 3D art practice. We think reenvisioning the way that we interact with computers, making it a more physical and intuitive process that matches our visual system's 3D capabilities, can be a major catalyst for enabling creative uses of computers.

Spotlights
Publications
2013
Invited Talks
Hands-On Visual Computing for Science, Engineering, and Art
Daniel F. Keefe. Midwest Instruction and Computing Symposium.

Keynote Address

Tags:
#immersive‑vis
#xr‑user‑interfaces
#nsf‑vis‑by‑sketching
#nsf‑career
#dkeefe
#talk
#2013
Miscellaneous
2012
Journal and Conference Articles
Workshop Papers
Workshops, Panels, Other Events Organized
2011
Journal and Conference Articles
Workshop Papers
Posters
Workshops, Panels, Other Events Organized
Course: 3D Spatial Interaction: Applications for Art, Design, and Science
Joseph J. LaViola Jr., and Daniel F. Keefe. SIGGRAPH 2011 Courses Program.
Tags:
#immersive‑vis
#art‑and‑vis
#xr‑user‑interfaces
#3d‑painting
#nsf‑career
#organized
#2011
Projects